Workshop 2010
From SEARIS
Contents |
SEARIS @ IEEE VR 2010
IEEE VR 2010 Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS) March 21, 2010, Waltham, MA, USA
Schedule
- 08:30 - 08:50: Welcome
- 08:50 - 10:30: Session 1: Concepts, Methods and Techniques
- 10:30 - 11:00: Coffee Break
- 11:00 - 12:15: Session 2: Frameworks & Specific Architectures
- 12:15 - 01:30: Lunch
- 01:30 - 15:10: Session 3: Behaviour & Dataflow
- 15:10 - 15:30: Coffee Break
- 15:30 - 16:45: Session 4: Distribution
- 16:45 - 17:00: Final Conclusions
Presentations
Concepts, Methods and Techniques
- 55 - Model Driven Iterative VR and AR Development, Arnd Vitzthum, Bernhard Jung
- 45 - Requirements in VR Systems: The REViR Approach and its Preliminary Evaluation, Matthias Galster, Antoine Widmer
- 33 - An Approach Facilitating 3D/VR System Development Using Behavior Design Patterns, Bram Pellens, Frederic Kleinermann, Olga De Troyer
- 34 - SORA: a Service-Oriented Rendering Architecture, Michael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek,
Frameworks & Specific Architectures
- 52 - The Ocean framework: providing the basis for next-gen MR applications, Jan Herling, Wolfgang Broll
- 32 - TINT: Towards a Pure Python Augmented Reality Framework, Ulrich Eck, Christian Sandor,
- 37 - A Component-based Architecture for Image-based Rendering 3D Applications or How to Build a Swiss army knife for 3D Photo Collection Applications, Paul Grimm, Frank Nagl
Behaviour & Dataflow
- 36 - Energy-Efficient Scheduling of Synchronous Dataflow Graphs on Multiprocessor Platforms, Margarete Sackmann, Dirk Janssens
- 51 - A Comparison of Parallelization Methods for Data Flow Networks, Stephan Rehfeld, Marc Latoschik
- 41 - Towards AR Game Engines, Jean-Luc Lugrin, Marc Cavazza
- 46 - VITAL - The Virtual Environment Interaction Technique Abstraction Layer, Mathis Csisinko, Hannes Kaufmann
Distribution
- 53 - Architectures and Mechanisms to Maintain efficiently Consistency in Collaborative Virtual Environments, Cédric Fleury, Thierry Duval, Valérie Gouranton, Bruno Arnaldi
- 40 - Integrating the DIS Protocol into a Fully-Immersive Simulation Application, Dioselin Gonzalez, Carsten Neumann, Jan P. Springer, Dirk Reiners, Carolina Cruz-Neira
- 42 - Reducing Latency in Service-Based Distributed Virtual Environments, Xiaoyu Zhang, Denis Gracanin, Eli Tilevich
Links:
DEADLINES
- Abstract Submission: 29th of January 2010
- Paper Submission: 5th of February 2010
- Notification of acceptance: 12th of February 2010
- Camera-ready: 19th of February 2010
- Workshop: 21th of March 2010 (please check http://www.searis.net for updates)